Animation often involves long hours of work hunched over a light table or computer, which is not always good for an artist’s posture. After spending a long time working on a piece of animation while bent over in an uncomfortable pose, the artist’s back might start to hurt. In this installment of our
Join us on International Podcast Day as we feature some of The Walt Disney Family Museum’s favorite Disney podcasters to discuss fascinating stories and facts centered on Walt Disney and the people who knew him best. Hear from familiar Disney voices—The Bancroft Brothers and Leonard Maltin—and also
Join Academy Award®-winning Visual Effects Supervisor Dennis Muren for curated film clips and behind-the-scenes stories from his work at Industrial Light & Magic, including the original Star Wars trilogy (1977–83), Indiana Jones and the Temple of Doom (1984), and Jurassic Park (1993).
Traditional hand-drawn animation requires an incredibly high number of individual drawings for each piece of movement. It has been estimated that classic animators like Walt Disney’s Nine Old Men were able to complete from 14–24 seconds of animation per week. If each second of animation requires 24
Team Up with Us for Your Virtual Group Experience
We are excited to welcome you to The Walt Disney Family Museum for a magical day of virtual events.
Our team has customized an inspiring array of team building activities and workshops that groups can enjoy from the comfort of their own homes. These virtual programs are intended to promote creativity, encourage team bonding, and provide an opportunity to connect with colleagues.
Read more on our offerings and fill out our inquiry form below to find out more and book your experience.
At The Walt Disney Family Museum, we have a dedicated team of Preparators that utilize creative ways to display artwork in our galleries and special exhibitions. Preparator Ryan Mortensen works primarily with 2D objects, creating custom displays for the public to enjoy our collection of animation artwork.
"There is just one moon and one golden sun,
And a smile means friendship to everyone.
Though the mountains divide and the oceans are wide, it's a small world after all."
Show your support of the museum during our closure by shopping in the store. Members get a discount on all purchases—join today.
The Museum Store is open certain weekends. Current ways to shop:
- Online, with global shipping available by emailing email@example.com
- For items not on our website, please email firstname.lastname@example.org or call 415.345.6859
Before visiting, please confirm hours by visiting waltdisney.org/store. Please note that the museum remains closed at this time and no other museum facilities will be available during store hours.
Your member discount will be applied at checkout. If shopping online, your member discount will be automatically applied when logged into your waltdisney.org account. If you have not yet made a waltdisney.org account, please visit our Website Account Set-up Guide here.
We are taking the following precautions to ensure guest and staff safety:
- Required face coverings at all times
- Updated cleaning and sanitizing procedures
- Required distancing of at least six feet
- Installation of protective plexiglass in transactional areas
- Capacity limit of 8 to 10 people in the store at a time
- Daily staff health checks upon arrival at the museum
- Requested use of credit and debit cards for transactions
For any questions, please call the Museum Store team at 415.345.6859 or email email@example.com.
We look forward to seeing you at the store soon!
Before cel animation came to prominence as the most popular style for cartoons in the 1920s, some early animators experimented with clay. Since then, animators have used clay to animate everything from films and television shows to video games. Join us and get creative with clay as you learn how to
In the early days of animation, artists struggled to make characters move in an interesting way while also keeping them simple enough to draw quickly and repeatedly. As a solution, Walt and other animators in the 1920s and 30s adopted a drawing style which gave the characters “rubber hose” limbs
Animation can be hard and tiring work. After many hours, even days, of working away at a light table or computer, few animators can resist the urge to let out a long yawn. In this workshop, use facial expressions and exaggeration to create an animation of a sleepy animator yawning.
Before he started producing his own Laugh-O-gram films, Walt Disney worked for the Kansas City Film Ad Company producing stop-motion commercials using paper cutout animation. Join us and learn more about the history of stop-motion animation, learn techniques of how to create hinged paper puppets
We invite you and your family to join our latest Virtual Storytime, I Am Walt Disney with Author Brad Meltzer, as he reads aloud the story of Walt Disney—highlighting Walt’s childhood in Marceline, his move to Hollywood, and the creation of Disneyland Park.
After many long hours spent drawing, tired animators might start to find themselves nodding off. In this workshop, use anticipation and timing to create a short animation of a drowsy animator who gradually falls asleep.
In October of 1966, Walt Disney was declared “Showman of the World” by the National Association of Theatre Owners. His creative legacy was so diverse, spanning so many realms of entertainment and outdoor recreation, it’s remarkable to think that before 1955 he was “merely” a producer of motion pictures...
While he did not live to see it completed, many Disney fans know that, at the time of his passing in 1966, Walt Disney was working on plans for what would later become Walt Disney World in Florida. What is not so well known is that he was concurrently planning a year round family resort in the Sierras known as Mineral King.