Education Resources

How to Make a Thaumatrope

Developed in the early 19th century, Thaumatropes are an optical toy and one of the earliest forms of animation. Using two illustrated sides of a disc, Thaumatropes create the illusion of motion that seemingly have drawings blend into one.

With this downloadable guide, make your own Thaumatrope at home.

How to Make a Flipbook

A flipbook is a book with a series of pictures that change gradually from one page to the next. When the pages are flipped quickly, the pictures appear to move like an animation.

How to Draw in a Flipbook

A flipbook is a book with a series of pictures that change gradually from one page to the next. When the pages are flipped quickly, the pictures appear to move like an animation.

Tips and Techniques: Shape Language

Shape Language is a concept used in art and animation to communicate meaning based on shapes we are familiar with. When used in character, object, and background design, shapes can tell a story, show personality, and illicit an emotional response in the viewer without using any words.

Tips and Techniques: Silhouette

When designing characters, artists often use a silhouette to test whether the character’s basic design “reads” to the audience. From the silhouette we are able to see a distinctive and recognizable design without details and understand what the figure is saying with its overall form.

Museum Coloring Page

Just as Walt brought color to his cartoons starting with the Academy Award®-winning Flowers and Trees (1932), we'd like your help bringing color to our museum.

Walt's Apartment Coloring Page

This coloring sheet is a graphic interpretation of the furniture from Walt Disney’s apartment at Disneyland. These original pieces can be seen on display in our museum’s Awards Lobby.

Main Street Coloring Page

This coloring sheet is a graphic interpretation of Walt's hometown of Marceline, MO and its role in inspiring Main Street U.S.A. at the Disney Parks. Images of Marceline can be seen in our museum's Gallery 1A, alongside animations of Walt sharing stories from his childhood.

STEAM Self-Guide

The STEAM Self-Guide focuses on the important roles that science, technology, engineering, art, and math each played in the creation of animated films and in the advancement of the medium at The Walt Disney Studios during Walt’s lifetime. It includes questions that encourage students to think critically about the skills needed to produce quality work in animation, as well as space for them to document instances of STEAM they find in the galleries.

Multiplane Educator Guide

The Multiplane Educator Guide provides detailed information for educators and parents about the multiplane camera, one of The Walt Disney Studios’ most important and influential technological developments. You’ll find background information and descriptions of animation techniques that will help you facilitate discussion and inquiry during your visit, at home, or in your classroom.

It's a Shared World! Guide

Walt Disney's lifelong devotion to environmental education, international travel, and intercultural understanding can help us to reflect on our own impact on the planet we all share, and the people we share it with.