SOLD OUT | Pop-up Studio
Anthropomorphic Characters of the 1930s

Ages
Ages 8 & Up
Date
Sun, Apr 7 | 10:30am–12:30pm
Cost
SOLD OUT
Location
Learning Center

In the 1930s, cartoons had their own distinctive aesthetic—one composed of rubber hose limbs and pie-cut eyes. During this time, Walt Disney was also creating now-iconic characters, such as Donald Duck, Goofy, and Pluto, and though all of them contained some of these traditional features, they also had unique, human traits. In Gallery 3, see examples of these characters in their earliest appearances, and then join us for a workshop that focuses on how to use elements such as proportion, silhouette, and shape language in order to design a successful anthropomorphic character that harkens back to the distinctive 1930s art style.

Other Programs

  • See these early examples of animation in gallery 1, and then learn how to exaggerate poses, facial expressions, and movements yourself in order to create an animated piece that tells a clear visual story without dialogue.
    Sat, Feb 16 | 10:30am–noon
  • In this workshop, learn more about the Alice Comedies (featured in gallery 2), and explore how the use of both live action elements and cartoon drawings can create a piece that shows just how remarkably the real world can interact with the animated world.
    Sat, Mar 2 | 10:30am–noon
  • In this workshop, learn about the Cinephone sound system, the metronome ball, and the process of creating practical sound effects. Using everyday objects, you will work collaboratively to create sounds that synchronize perfectly with a piece of animation.
    Sun, Mar 10 | 10:30am–12:30pm
  • In this fun, hands-on session, learn how to make your drawings come to life, while putting your creativity in the spotlight. Using a step-by-step...
    Fri, Mar 15 | 12:30–12:50pm
  • In this fun, hands-on session, learn how to make your drawings come to life, while putting your creativity in the spotlight. Using a step-by-step...
    Fri, Mar 15 | 2:30–2:50pm
  • Juniors visit The Walt Disney Family Museum to accomplish three of the five steps that are required when pursuing a Drawing Badge. In the galleries, Scouts will learn how foundational drawing was in the creation of Walt Disney’s many animated films. Then, in the Learning Center, they will experiment with different materials and practice various visual effects, such as stippling, crosshatching, and smudging. After drafting original concept art, backgrounds, and cartoon characters, Scouts will then showcase their work for other attendees during a group critique.
    Sun, Mar 17 | 10am–noon
  • Join us for this informative workshop and learn about the factors that go into starting a new enterprise. Explore methods for funding, advertising, and branding, while discovering what to consider when trying to choose the right projects or overcome obstacles.
    Sat, Mar 30 | 10:30am–12:30pm