Education programs at The Walt Disney Family Museum delve into Walt’s legacy and focus on how you can take inspiration from his work to activate your own creativity. We welcome school groups and work with educators and students in three different program types: self-guided visits, guided school experiences, and level 2 school experiences. Find the program that’s right for you!
Self-Guided Visit
Some teachers prefer to explore the museum at their own pace and decide that a self-guided visit is a better fit for their needs. Booking a self-guided visit to the museum ahead of time qualifies schools for discounted admission rates of $8.00 per student and $10.00 per chaperone (up to eight adults). Additional chaperones pay full museum admission. Groups who opt for the self-guided visit are still required to sign and return the school visit guidelines prior to their visit.
To book a self-guided school visit, call our education department at 415.345.6814 or email us at schoolexperience@wdfm.org.
Guided School Experiences
Combining hands-on animation activities and gallery tours, guided school experiences give students the opportunity to create as well as to explore Walt's life and work.
There is a $5.00 fee for each student, teacher, and chaperone, not to exceed one chaperone per ten students. We allow up to eight adults per experience at the $5.00 rate. Additional chaperones pay full museum admission.
To book a guided school experience or for more information, call the education department at 415.345.6814 or email us at schoolexperience@wdfmuseum.org.
Level 2 School Experiences
Beginning in January 2013, The Walt Disney Family Museum is piloting a brand-new type of collaborative engagement with a small group of educators and their students. This select cohort of teachers will develop a comprehensive unit of instruction that incorporates various aspects of Walt Disney’s life or practice. Using an inquiry-based approach to learning, students visit the museum prepared with a specific research goal in mind. They gather information, work in small groups to analyze and synthesize what they discovered, and then document their learning using the kind of design thinking Herman Schultheis utilized in his special effects work on Fantasia. Upon returning to school, the students then use their experience as a springboard for further project work. At the end of the year, participating students showcase their work at a special event at the museum. Participation is currently by invitation only, but we look forward to expanding this program in the future.

